Rosatom: the Quantum Leap
task
to raise the profile of the «Science and Innovation» corporate line of business
Ideas and solutions

An example of how game mechanics allows us to explain very complicated things in an easy-to-understand way.

Time travel is a sci-fi story familiar and loved by readers, but a corporation's activities are a mystery to an unprepared audience. To fill this gap, we came up with this game.

In the quest, we sent a young research institute employee to the future, to a scientific division location in the year 2223. Now, he needs to figure out how to get back home. Along the way, the player learns about Rosatom's new technologies that are ahead of time.

47 000
unique users
>1 400 000
views, the project coverage

Media about this project

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